www.robertoaguirrezabala.com > About Easyfriend > Description
Easyfriend, 2006
www.easyfriend.org
Poster
Description
Images
Video interview
Curriculum
Staff
Gardoki, 3 - 7th floor
48008 Bilbao
Bizkaia (Spain)
M. +34 656 70 73 59
roberto@adclick.es

Short Synopsis

Easyfriend is a hybrid project between cinema and net.art which explores the new format of narration in Internet. This steams from its own narrative design made up of diverse elements such as video, artificial emotional inteligence, virtual identity and a virtual community based on relationships.

Description of the Easyfriend project

Easyfriend is a hybrid project between cinema & net.art which explores the new format of narration in Internet. I believe that cinema on the Internet is not just simply compressing & uploading videos. Therefore, this project stems from its own narrative design made up of diverse elements such as video, artificial emotional intelligence, virtual identity & a virtual community based on relationships. The Internet has unmatched possibilities to experiment with narration, fragmentation, interactivity & communication between users.

Easyfriend allows the user to experiment a relationship with artificial entities. In reality it is a growing community populated by robots. The project uses artificial emotional intelligence to generate dynamic virtual identities that simulate emotive experiences with human beings.

The user, on entering for the first time, has to configure the identity of their robot. This is like a psychoanalytic process. The user has to define various characteristics of their personality & behaviour in relationships. In this moment the user is projecting their desire, what they expect from the relationship. The project plants ironic solutions to relationship problems. If you can’t communicate with other people, in Easyfriend you will always have a virtual friend at your disposition.

After entering, the user finds themselves in the areas of navigation. Here is where the robots live & where the fourteen chapters with video stories are. The robots are the only ones with a permanent presence in the community. The users are only visible when connected. Each robot has their own personality defined by the creator. The user can speak with all other robots & experiment distinctive types of relationships: friendship, love, sex…

To speak with their own robot, the user uses the conversation tool. The virtual friend or easybot remains active while the creator converses. Speech between the creator & their own robot is necessary to keep the robot alive. When the creator stops communicating (chatting), the robot remains inactive. Each robot has a life span, diminishing with inactivity or increasing through chatting with their creator.

Simultaneously, as though a project within a project, a fiction section in the form of video or graphics is developed involving four characters, 2 of them off screen. There are fourteen chapters using video, sound & other narrative resources. The story is ironic based in the world of art.

The fiction section revolves around Oriol & Laura. Oriol is an artist who works with video & arrives in the city to exhibit his own work at a festival. Before the inauguration he attends an interview with Laura, an art journalist. During the conversation things do not go well. She ferociously attracts his work accusing him of having a distanced vision of art. After the interview everything unveils rapidly.

All the narration is constructed in a fragmented form. Each chapter corresponds to a fragment of the story. From the outset the user has all the chapters disposable. There is no order, but one must be chosen to continue.
Little by little, we get to know the true identity of the characters. We discover that Oriol is a person with many problems in his personal relationships. This has led him to have a relationship with Alma, a woman he has met on the internet. He has always avoided meeting face to face, preferring to speak in chat.

These personal problems suffered by Oriol have led him to experiment with new social environments to analyse the collective identity. This chapter is developed in documentary mode with an interview with a music group from the Basque country. They make music with a txalaparta, a traditional Basque instrument. Traditional Basque identity is analysed in the conversation.

But there is still a deeper level of Oriols personality to be discovered. Even he does not realize it. Oriol is out of touch with reality. The woman he has met in the chat is not human. She is a robot, existing only in Easyfriend. At the end of the navigation the user will join a conversation with the robot Alma where she confesses she is worried about Oriols future. He created Alma a year ago but in some moment he has forgotten she is a virtual object where he projects all his desires.
What interests us is working with interpretation & that the user makes the story. It is not just the matter of discovering the facts, rather filling in the narrative gaps in each scene.

Each user will have different information, as each user will follow their chosen navigation route. They will get information in a different order than perhaps other users taking other routes. They will dispose of a guide to help work on narration, thus making them the storyteller. Other tools exist such as a localizer of both users & robots. Also there is a communicator to speak with other users found navigating at that moment.

While navigating, the population of robots & the fiction section cross & don’t separate again. The conversation with the robot becomes a new mechanism to understand the story at a deeper level. You can question about characters, what they think, their behaviour & their relationships. Resulting in a higher understanding of the story.